July 21 Contest: Honest Jane!
HONEST JANE (individual game). When you check in on a Tuesday with an Honest Jane contest, there will be a sheet at the pro shop desk where you can write down your prediction of your final score for your round. At the end of your round, return to the pro shop and write down your actual score. The golfer(s) who come closest to their prediction are the winners. This contest relies on each player's integrity and honesty - even when others aren't looking!
July 21 Dinner Special: Strawberry Chicken Salad!
Grilled chicken, sliced fresh strawberries, dried cranberries, sunflower seeds, cucumber and feta, all on a bed of baby spinach with your choice of dressing. $13.95+HST.
2026 Tuesday Ladies League Contests
Every Tuesday during the league season, Ladies' League players can participate in a different fun on-course contest. There will be one contest on each nine every week.
WEEKLY PRIZES include a $5 or $10 gift certificate for that week's winners, depending on the contest.
CONTEST RULES are as follows, and the 2026 contest schedule is listed below.
2026 CONTEST SCHEDULE
t = team game, i = individual game
WEEKLY PRIZES include a $5 or $10 gift certificate for that week's winners, depending on the contest.
- Prize winners will be listed each week in the league prize binder on the console under the TV.
- Prize gift certificates will be emailed to the winners each week at the email address you provided at registration.
- Prize gift certificates can be redeemed for pro shop merchandise or food & beverage.
- All prize gift certificates expire at the end of the golf season.
CONTEST RULES are as follows, and the 2026 contest schedule is listed below.
- CLOSEST TO THE PIN (individual game). The object of the Closest to the Pin contest is to be the golfer that hits their tee shot closest to the hole. There will be a stake on the green where you can write down your name if you get your tee shot closer to the hole than the golfers before you. If you do so, you'll move the stake to the spot where your ball stopped. The ball must land on the green from your tee shot in order to qualify.
- LONGEST DRIVE (individual game). The object of the Longest Drive contest is to be the golfer that hits the longest tee shot. There will be a stake on one hole where you can write down your name if your tee shot stops at a farther spot than the golfers before you. You can move the stake to the spot where your ball stopped. The ball must come to a stop on the fairway in order to qualify. Shots that land in the rough don't count for this contest.
- LOW PUTTS (individual game). Record your score from only your putts for your 9 holes. Strokes from tee to green do not count. To be counted for prizes, turn in your scorecard with player names and total scores added up.
- I CAN'T SWIM! (individual game). Count all your water balls. Player with the MOST water balls wins. To be counted for prizes, turn in your scorecard with player name and your number of water balls circled.
- PUTT, PUTT, AND PUTT SOME MORE (team game). Keep track of all your putts. Add your team's putts together. The team with the MOST putts wins. To be counted for prizes, turn in your scorecard with player names and your team's total number of putts circled.
- LONGEST PUTT (individual game). The object of the Longest Putt contest is to be the golfer that sinks their ball with the longest putt. You'll see a stake on the green where the contest is. If you sink a longer putt than the golfers before you, write your name on the stake and move the stake to the spot where you putted from. (If you're not sure if you've bested the previous putt, you can measure your spot vs. the previous one using club lengths.) Note: The putt must start on the green. A putt from the fringe is awesome! - but it does not count for the contest.
- MYSTERY GOLF (team game). Mystery instructions will be placed near each green to determine whose score to use for that hole (examples: tallest, shortest, largest shoe size, first to tee off, etc.) To be counted for prizes, turn in one scorecard for your group with player names and the team's total score added up.
- HONEST JANE (individual game). When you check in on a Tuesday with an Honest Jane contest, there will be a sheet at the pro shop desk where you can write down your prediction of your final score for your round. At the end of your round, return to the pro shop and write down your actual score. The golfer(s) who come closest to their prediction are the winners. This contest relies on each player's integrity and honesty - even when others aren't looking!
- TEE TO GREEN (individual game). Record your score for strokes from tee to green for 9 holes. Putts do not count. To be counted for prizes, turn in your scorecard with player names and total scores added up.
- THREE STRIKES (individual game). Add up your THREE WORST holes of the round. Player with the highest score wins.
- ODDBALL (team game). Each team is given a colourful ball, taking turns using it at each hole and recording only the score of the player using the ball. The catch? If the oddball is lost, the team is eliminated! To be counted for prizes, turn in one scorecard for your group with player names and the teams total score added up.
- HATE 'EM (individual game). Before teeing off, circle on your scorecard the 3 holes you hate the most. When totaling your score, give yourself par for each circled hole. Player with the lowest overall score wins.
- LUCKY FIVES (individual game). Circle all the 5s on your scorecard. Player with the most 5s wins.
- LONE RANGER (team game). Players rotate as the "Lone Ranger" on each hole. On each hole, the Lone Ranger plays the hole solo. The other team members play the hole as a scramble. Those two scores are combined to create the team score. To be counted for prizes, turn in one scorecard for your group with player names and the team's total score added up.
- SHAMBLE (individual game). Similar to a scramble, all players tee off, and the group selects the best tee shot by consensus. All players take their next shot from that spot, but from that point, you're on your own. Each golfer plays their own ball until it is holed out. To be counted for prizes, turn in your scorecard with player names and individual scores added up.
- SCRAMBLE TOURNAMENT (team game). In a scramble, all players in the group tee off, the best shot is selected, and all other players pick up their ball and move it to the ball with the best position (the team decides by consensus). Then all players hit the next shot from that spot (within one club length, no closer to the hole). This continues until the ball is holed, and one score is recorded for the team for that hole. In groups with fewer than 4 golfers, players should take turns hitting an additional shot so that there are 4 balls hit from each position. To be counted for prizes, turn in one scorecard for your group to the pro shop after your round with player names and the team's total score recorded. Points awarded for the most creative team names!
2026 CONTEST SCHEDULE
t = team game, i = individual game
- April 21 PRACTICE WEEK
- April 28 PRACTICE WEEK
- May 5 PRACTICE WEEK
- May 12 Closest to Pin (i)
- May 19 Longest Drive (i)
- May 26 Low Putts (i)
- June 2 Scramble! (t)
- June 9 I Can’t Swim! (i)
- June 16 Putt, Putt, and Putt Some More (t)
- June 23 Closest to Pin (i)
- June 30 SHAMBLE! (i)
- July 7 Longest Putt (i)
- July 14 Mystery Golf (t)
- July 21 Honest Jane (i)
- July 28 Scramble! (t)
- Aug 4 Tee to Green (i)
- Aug 11 Three Strikes (i)
- Aug 18 Oddball (t)
- Aug 25 Hate ‘Em (i)
- Sept 1 SHAMBLE! (i)
- Sept 8 Lucky Fives (i)
- Sept 15 Lone Ranger (t)
- Sept 22 Closest to Pin (i)
- Sept 29 Longest Drive (i)
- Oct 6 Scramble! (t)